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All 22 audio Reviews


Combine Machinery Hall Combine Machinery Hall

Rated 5 / 5 stars

4 hours?

^ Jealous.

This is fabulous, it has the half life vibe and is amazingly atmospheric. Those noises in the beginning are incredible.

I can't find a single issue with it. Awesome


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vai90 responds:

4 hours of constant working that is. Nothing to be jealous about, could've taken less but at one point I had to delete a whole section of the melody due it being to upbeat.^^

Thx for the 10! =)


Retribution (Mac8) Retribution (Mac8)

Rated 3 / 5 stars

Wears me down

I really dug the intro, given the concept that it was a madness MAC I knew it would heat up, and I appreciated not being punched in the face with sound as soon as it began. However something in the high strings really bugs me, I don't know whether there is an actual issue there or if it's personal preference but something about it doesn't sit right for me.

Once the drums kicked in, I actually liked their erratic feel. I agree with other reviewers that it lacks a real groove, but that is what I liked about it. That said, it could have been a bit better plotted out. I understand the sort of organized chaos you were going for, but it felt a little ... forced?

Then the real problem hit. It doesn't really go anywhere, your main drum beat didn't change at all, very little new material was introduced and it was just outright boring in the middle. At first I really did like it, but while I was eagerly anticipating where the tune would go, I eventually had to face the truth that it wasn't going anywhere. I mean, there is the part where you revisit the intro, but every time I hear that specific drum beat it just reminds me of what I didn't like

I liked the ending, and that you contrasted the chaos with a grounded beginning and end works well.

Overall, I did like it, but it just didn't go the distance for me

Good luck in the comp however.


Quarl responds:

It's all preference. Dunno. Live I'm more of a funky drummer, here I'm an dnb producer. I should start taking the view that there really isn't much of a correlation.


Forsaken (Epic Black Doom) Forsaken (Epic Black Doom)

Rated 0 / 5 stars

Oh yes, that is metal

Dark and evil like the title promised, swelling with all the torment of old school black metal. Really solid riff and great evil feel. it really has that "the devil has set foot" sort of feel to it. The only think i would suggest is some distorted speech, like low and unintelligible if you have the capacity

This is awesome.



Domhail Domhail

Rated 4.5 / 5 stars

Really Neat

Sounds very professional, and very well thought out. I agree with other reviewers that it should be a bit longer (or at least I would like to hear more of it because I liked where you were going) but the time constraint and other pressures are to be noted. Anyway, had a very hollywood feel to it.

Yeah there's no main criticism I could offer for this or anything I could detract from it. Good Job and good luck


Bosa responds:

Thanks, man. I hope your music goes far as well.

-Bosa


Toccata Per Rollins Toccata Per Rollins

Rated 4 / 5 stars

Good composition, crappy piano

The composition itself is pretty solid, doesn't get off track and stays fairly well within the idiom except there's no real cadence at the end. It feels like you just stopped it. Anyway this also suffers from a really weak piano sample (midi?) but the piece itself rises above that. This would benefit greatly from some accompaniment, possibly stings just voice led, very thin and quiet but still underscoring and adding real depth.

Overall its great and I realize that I wrote much more negative than I felt about the piece. It's very solid and has a Beethoven feel to it. Nice work


MJTTOMB responds:

Yeah, there's a fixed version on my music page. That fixed the piano.

I'm probably going to try to remix this with strings, but the key changes so often, and there's a new chord every beat, so strings might be a little hard to write for.


Blue Bossa Blue Bossa

Rated 4 / 5 stars

Smooth

Great Blue Bossa. Didn't try to get too flashy, just sorta held it down and really let it sing. My only thing is that you should have given the clarinet more volume. In various parts of the solo it kinda fades under the strings. Anyway good take on a good standard.



Dr. No Dr. No

Rated 2 / 5 stars

Doesn't sit well with me

To be honest it was a bit too simple and repetitive for me. Also you used that chime way too much, something like that works better as an effect rather than a foundation for rhythm. It seemed like you wanted to jam too many ideas in here. You featured a lot of instruments but there was little continuity to it besides the drum beat.

I don't intend to be harsh but this just wasn't to my liking.
Develop it a bit further, especially if you plan to use it on an EP



videogames make me kill you videogames make me kill you

Rated 4.5 / 5 stars

Amazing Juxtaposition

Well developed melody, great use of audio clips and a neat feel all the way through.. Maybe I'm reading too deep into it, but I saw the happy melody as a theme for early video games while the darker side was representative of modern, more violent video games.

Maybe looking into it too much
Either way I greatly enjoyed this and it was a great piece from start to finish



SR - Polynomials SR - Polynomials

Rated 4.5 / 5 stars

Great Feel

I really like this. The drums really hold it down but don't give it a rushing feeling. The melody instrument was good, but for me left a bit to be desired, however the simple underscore was extremely effective. Overall that was great


SineRider responds:

Thanks a lot man. I appreciate the review :D


Castle Warfare--_--(1:26) Castle Warfare--_--(1:26)

Rated 5 / 5 stars

Very well done

I can't pick apart a single part of this. Solid all the way through. I am not sure if you're pro or not but it really sounds it and loops seamlessly. Very well done.

Fantastic orchestration!


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PERVOK responds:

I'm definitely not a pro; just a kid with a computer. Glad to know you thougt so though ;)

Thanks for the review!